If you choose this group of syndicates you cannot get Rank 5 Warframe augment mods for Mag, Nekros, Trinity, Valkyr, Zephyr, and Titania.Arbiters of Hexis, Cephalon Suda, Steel Meridian are all non-hostile towards each other.If you choose this group of syndicates you cannot get Rank 5 Warframe augment mods for Excalibur, Frost, Limbo, Mirage, Nezha, and Nova.New Loka, The Perrin Sequence, Red Veil are all non-hostile towards each other.There are 3 groups of syndicates that each consist of syndicates that are all non-hostile towards each other, which means you can be boosting relations with all syndicates within a group in parallel without losing standing with any other syndicate within the group:.Warframe Augment Mods can be used on Prime and Umbra versions of the Warframes where applicable.
Warframe Augment Mods can be acquired by reaching the highest rank with a particular syndicate, with each mod costing 25,000 Standing 25,000 to purchase.
Like Weapon Augment Mods, Warframe Augments can be freely traded between players after purchase, regardless of Syndicate affiliation. Some of these Warframe Augment Mods can only be equipped in PvP, other Conclave Augments can be used in PvE (might have tweaked effects) and can also be bought with Cred in Nightwave. In addition, the Conclave offers any Warframe Augment Mod that is allowed in PvP, regardless of Warframe. Each Warframe is favored by two Syndicates, who may be allied, neutral, or even opposed. Each Warframe Augment modifies a single specific Warframe power, and can only be equipped on the Warframe that possesses that power.Įach Syndicate offers its own set of Warframe Augment Mods, conforming to their list of favored Warframes. When installed, Warframe Augments alter a Warframe's powers (including passive abilities) to perform additional effects, enhancing or modifying that power's utility. Warframe Augment Mods are a special category of mods. Savior Decoy, a Warframe Augment Mod for Loki.